Raptor: Call of the Shadows – Remake

During a course in the first semester of my Master’s we had to use the functionalities of the Unity Engine and make a remake of an old game. Since I already had quite a bit experience with the engine, due to my internship at Daedalic Entertainment and other previous projects, my group and I (we were 3 people all in all) decided to try something a bit more difficult – we chose to remake “Raptor: Call of the Shadows”, a game everyone in our group had played as a child.

Our remake consisted of multiple enemy types, 3 different levels, and very difficult bosses.

You can download it here.

2 November, 2014