During the first semester of my Master’s I attended a course called “3D Modelling”. In this course we learned the basics of modelling and texturing. Each of us had to start with a basic Sackboy from Little Big Planet and then had to customize them in a way of our choosing. I decided to make mine look a bit like a Charr from Guild Wars 2.

After completing the Sackboy, we also had to model and texture a cart that fitted our theme.

2 November, 2014